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<channel>
<title>Garry's Mod News Feed</title>
<link>http://www.garrysmod.com/rss/</link>
<description>News from the official Garry's Mod website.</description>
<language>en-gb</language>
<ttl>30</ttl>


<item>
	<title>GMod Patch 45</title>
	<description><![CDATA[Here's the changelog:<br />
<br />
<blockquote>Fixed crash when prop's physics object couldn't be created<br />
Fixed TF2 blood overriding HL2 blood<br />
Fixed shotgun having wildly reduced damage<br />
Changed default jump height so you can jump on a crouched player<br />
Fixed not being able to override materials on clientside entities<br />
Fixed not seeing hunter blood in MP<br />
Fixed PlayerHurt not being called<br />
Fixed 'TracerName' not always working in 'FireBullets'</blockquote><br />
<br />
I don't think anything requires explanation there.<br />
<br />
One thing that might take people by surprise is the shotgun bug. I fixed a bug that meant that the first bullet out of a shotgun was the only one doing damage (shotguns fire multiple bullets). This means that if anyone made a shotgun SWEP they probably adjusted the damage on it to counter this bug. Which means now it'll be doing way too much damage.<br />
<br />
So long story short, some shotgun SWEPs might be doing too much damage now.[...]]]></description>
	<link>http://www.garrysmod.com/?dont_buff_my_pylon=540</link> 
	<guid isPermaLink="true">http://www.garrysmod.com/?dont_buff_my_pylon=540</guid>
	<pubDate>Tue, 15 Jul 1:31:01 GMT-6 2008</pubDate>
	<category>Garry's Mod</category>
</item>
<item>
	<title>Gms_Affection</title>
	<description><![CDATA[A huge and gorgeous map for stranded game mode, featuring many lakes with small wooden docks, trees, stones and a cute 3D sky box.<br />
<br />
<thumb http://img135.imagevenue.com/aAfkjfp01fo1i-18637/loc968/15741_gms_affection0004_123_968lo.jpg><br />
<thumb http://img46.imagevenue.com/aAfkjfp01fo1i-8092/loc521/15725_gms_affection0000_123_521lo.jpg><br />
<br />
If you don't own Half-Life 2 Episode 2 don't worry, all you need is Garry's mod 10. The facepunch thread is <a href="http://forums.facepunchstudios.com/showthread.php?p=10798342#post10798342">here.</a><br />
<a href="http://www.garrysmod.org/downloads/?a=view&id=44378"><img src="http://www.garrysmod.org/img/?t=dll&id=44378"></a>[...]]]></description>
	<link>http://www.garrysmod.com/?dont_buff_my_pylon=539</link> 
	<guid isPermaLink="true">http://www.garrysmod.com/?dont_buff_my_pylon=539</guid>
	<pubDate>Mon, 14 Jul 23:22:28 GMT-6 2008</pubDate>
	<category>Garry's Mod</category>
</item>
<item>
	<title>Gm_scrapbuild_final</title>
	<description><![CDATA[Gm_scrapbuild_final is finally released! The has been released for awhile and its less downloads as gm_scrapbuild_v2, which is very odd since gm_scrapbuild_v2 is outdated. A video:<br />
<br />
<center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/sXLEMiWFplk&hl=en&fs=1&rel=0&color1=0x006699&color2=0x54abd6"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/sXLEMiWFplk&hl=en&fs=1&rel=0&color1=0x006699&color2=0x54abd6" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></center><br />
<br />
Images are to large to post sorry, but you can watch the video to see how it is.<br />
<br />
<a href="http://www.garrysmod.org/downloads/?a=view&id=43854"><img src="http://www.garrysmod.org/img/?t=dll&id=43854"></a><br />
<br />
Have fun![...]]]></description>
	<link>http://www.garrysmod.com/?dont_buff_my_pylon=535</link> 
	<guid isPermaLink="true">http://www.garrysmod.com/?dont_buff_my_pylon=535</guid>
	<pubDate>Mon, 14 Jul 5:56:36 GMT-6 2008</pubDate>
	<category>Garry's Mod</category>
</item>
<item>
	<title>Update 44 Released</title>
	<description><![CDATA[Here's the changelog:<br />
<blockquote>Reduced bandwidth overhead<br />
Fixed SQLite errors<br />
Changed how particles are loaded (modder friendlier)<br />
Fixed DModelPanel model color issues<br />
Fixed ents.FindInBox only returning half the entities<br />
Fixed ents.FindInSphere only returning half the entities<br />
Fixed cookies not restoring<br />
Added ply:SetStepSize( f )<br />
Added ply:GetStepSize()<br />
Added ply:SetJumpPower( f )<br />
Added ply:GetJumpPower()</blockquote><br />
<br />
I changed quite a bit of the entity internals to reduce the bandwidth they use. This should go a long way to reducing the "Snapshot Overflow" problems.<br />
<br />
GMod now loads all particles in the particles/ folder rather than following the manifest files. This should allow ya'll to make your own particle effects and use them in your SWEPs or something. The only problem here is that you'll need to restart to be able to use any particles downloaded from a server. That's something I'm going to have to look into solving.<br />
<br />
The FindInBox/FindInSphere boxes should fix a problem with WireMod's "Target Finder" (and anything else that uses those functions).<br />
<br />
The spawnmenu should now remember the size and layout of some of its components. This was broken in the last update (Did anyone even notice?).<br />
<br />
Finally, I'd like to ask whether anyone has made a decent map for melonracer that I can use to replace the mr_test map. If so shoot me an email at garrynewman@gmail.com with a few screenshots.[...]]]></description>
	<link>http://www.garrysmod.com/?dont_buff_my_pylon=523</link> 
	<guid isPermaLink="true">http://www.garrysmod.com/?dont_buff_my_pylon=523</guid>
	<pubDate>Tue, 8 Jul 3:49:44 GMT-6 2008</pubDate>
	<category>Garry's Mod</category>
</item>
<item>
	<title>Gamemode and Map Stats</title>
	<description><![CDATA[The gamemode and map stats pages have been updated.<br />
<br />
They're both now a lot more accurate (Thanks to "<a href="http://developer.valvesoftware.com/wiki/Talk:Master_Server_Query_Protocol">The MAZZTer</a>"), giving us a more complete picture of what is really going on.<br />
<br />
You can find the <a href="http://www.garrysmod.com/gamemodes/">gamemode statistics here</a> and the <a href="http://www.garrysmod.com/gamemodes/?show=maps">map statistics here</a>.[...]]]></description>
	<link>http://www.garrysmod.com/?dont_buff_my_pylon=521</link> 
	<guid isPermaLink="true">http://www.garrysmod.com/?dont_buff_my_pylon=521</guid>
	<pubDate>Mon, 7 Jul 2:08:59 GMT-6 2008</pubDate>
	<category>Garry's Mod</category>
</item>
<item>
	<title>Ink Monday</title>
	<description><![CDATA[From the visionary director Daniel Marcel Gaina (DMGaina) comes forth a revolution. A hybrid of both Comic art and Machinima. The birth of Ink Monday.<br />
<br />
Inspired by the art of Metal Gear Solid, DMGaina decided to take forth an adventure that no member has even dared to venture upon. His hopes are high and wants to demonstrate this new medium through the means of a youtube video. His supporters and fellow fans are cheering him on as he completes and gives birth to a whole new revolution. <br />
<br />
Ink Monday<br />
<center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/PLAp3K5CMro&hl=en"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/PLAp3K5CMro&hl=en" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></center>[...]]]></description>
	<link>http://www.garrysmod.com/?dont_buff_my_pylon=516</link> 
	<guid isPermaLink="true">http://www.garrysmod.com/?dont_buff_my_pylon=516</guid>
	<pubDate>Thu, 3 Jul 3:49:45 GMT-6 2008</pubDate>
	<category>Garry's Mod</category>
</item>
<item>
	<title>Novint Falcon support in GMod?</title>
	<description><![CDATA[According to Garry's blog once Valve get round to updating their games so this is part of the Source engine he may be able to implement it into GMod. <a href=http://gizmodo.com/5019634/novint-falcon-force-feedback-controller-gets-valve-support>What is Novint Falcon?</a> It's a force feedback controller doohickey, that's what.<br />
<br />
<b>Garry: </b><i>From what I understand it’s going to be part of the Source Engine. So yeah. Once Valve updates their games with it, I’ll update GMod with it.<br />
<br />
I don’t know how great it will be with GMod, whether you’ll be able to navigate the menus etc.. but I guess we’ll see. One of the things that interested me with the Falcon is the ability to ‘feel’ things. So maybe once the code is in I’ll bind it up to Lua and we can have some gamemodes based around it or something. Here’s an example.</i><br />
<br />
<center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/EfrMalBiXuY&hl=en"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/EfrMalBiXuY&hl=en" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></center><br />
<br />
<br />
<br />
<br />
[...]]]></description>
	<link>http://www.garrysmod.com/?dont_buff_my_pylon=515</link> 
	<guid isPermaLink="true">http://www.garrysmod.com/?dont_buff_my_pylon=515</guid>
	<pubDate>Tue, 1 Jul 3:52:56 GMT-6 2008</pubDate>
	<category>Garry's Mod</category>
</item>
<item>
	<title>Combine Collective Trailer.</title>
	<description><![CDATA[Combine Collective is a new machinima being developed by Cell 12, a group previously known for RPing, servers, models and other things. However, we have recently spread out into making films, and Combine Collective will be our first real attempt at doing this. We aim to one day be like lit fuse, making excellent quality films that a larget number of people will enjoy. <br />
<br />
Anyway, here is the trailer:<br />
<br />
<center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/b1jE4izxgAA&hl=en"></param><embed src="http://www.youtube.com/v/b1jE4izxgAA&hl=en" type="application/x-shockwave-flash" width="425" height="344"></embed></object></center><br />
<br />
Thanks for watching, and I hope you enjoy it![...]]]></description>
	<link>http://www.garrysmod.com/?dont_buff_my_pylon=514</link> 
	<guid isPermaLink="true">http://www.garrysmod.com/?dont_buff_my_pylon=514</guid>
	<pubDate>Tue, 1 Jul 3:43:18 GMT-6 2008</pubDate>
	<category>Garry's Mod</category>
</item>
<item>
	<title>Gm_scrapbuild_v2</title>
	<description><![CDATA[Hey there GMod Players, Gm_scrapbuild_v2 is not very popular right now, so im posting this News article on Garrysmod.com, to show you guys how cool my map actiolly is.<br />
<br />
<center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/QLN343g5CWo&hl=en&rel=0&color1=0x006699&color2=0x54abd6"></param><embed src="http://www.youtube.com/v/QLN343g5CWo&hl=en&rel=0&color1=0x006699&color2=0x54abd6" type="application/x-shockwave-flash" width="425" height="344"></embed></object></center><br />
<br />
New Stuff:<br />
-Changed the sky(didnt really like the origanal)<br />
-New Grass<br />
-Dock Added on the Drag Strip<br />
-Skatepark<br />
-Map Icon!<br />
<br />
Included:<br />
-Big Building<br />
-Drag Strip<br />
-Pleaty of Room to Build in<br />
-Large Amount of Water<br />
-Dry Dock<br />
-Grass Room<br />
-Garage<br />
<br />
Removed:<br />
-DJ room<br />
-Some lights in the big building<br />
<br />
And Heres the download link:<br />
<a href="http://www.garrysmod.org/downloads/?a=view&id=39320"><img src="http://www.garrysmod.org/img/?t=dll&id=39320"></a><br />
<br />
Well, anyway enjoy![...]]]></description>
	<link>http://www.garrysmod.com/?dont_buff_my_pylon=510</link> 
	<guid isPermaLink="true">http://www.garrysmod.com/?dont_buff_my_pylon=510</guid>
	<pubDate>Tue, 1 Jul 3:39:45 GMT-6 2008</pubDate>
	<category>Garry's Mod</category>
</item>
<item>
	<title>Resource Browser 2.0 Released</title>
	<description><![CDATA[Resource Browser 2.0 has been released!<br />
<br />
Resource Browser is a client side mod that allows you to quickly browse through all files mounted by Garrysmod at run time. This is extremely useful for Lua developers and common users alike, from finding materials for models, sounds for sound emitters, or anything for a game mode, this browser will help you find what you're looking for.<br />
<br />
Not only can you find files, but you can open them, too! Resource Browser features many readers for opening text, sound, materials, and others!<br />
<br />
<b>Downloads:</b><br />
<a href="http://www.garrysmod.org/downloads/?a=view&id=42846"><img src="http://www.garrysmod.org/img/?t=dll&id=42846"></a><br />
<a href="http://www.joudoki.com/downloads/rBrowser2.zip"><img src="http://www.joudoki.com/downloads/general-download.gif" /></a><br />
<br />
<b>Preview Images</b><br />
<thumb http://www.joudoki.com/downloads/rbrowser2/rbrowser2_window.jpg><br />
<thumb http://www.joudoki.com/downloads/rbrowser2/rbrowser2_textreader.jpg><br />
<thumb http://www.joudoki.com/downloads/rbrowser2/rbrowser2_material.jpg><br />
<br />
<b>Changes from v1:</b><br />
<ul><br />
<li>[Add] Find in files</li><br />
<li>[Add] Options</li><br />
<li>[Add] History for folder locations</li><br />
<li>[Add] Preset examples for filters</li><br />
<li>[Add] Image Viewer</li><br />
<li>[Add] Folder tree on the left</li><br />
<li>[Change] Text viewer greatly improved:</li><br />
<ul><br />
<li>- Line numbers toggleable</li><br />
<li>- Word Wrap toggleable</li><br />
<li>- Vertical and horizontal scrollbars</li><br />
<li>- Copy to Data shortcut</li><br />
</ul><br />
<li>[Change] Improved material viewer</li><br />
<ul><br />
<li>- New look</li><br />
<li>- RGBA modifiers for images that support it</li><br />
</ul><br />
<li>[Change] Improved Properties Viewer</li><br />
<li>[Change] Improved sound player interface</li><br />
<li>[Change] Improved map changer interface</li><br />
<li>[Change] Browser and Text Viewer are resizeable</li><br />
<li>[Fix] Address bar buggyness</li><br />
<li>[Fix] Derma compatibility</li><br />
</ul>[...]]]></description>
	<link>http://www.garrysmod.com/?dont_buff_my_pylon=508</link> 
	<guid isPermaLink="true">http://www.garrysmod.com/?dont_buff_my_pylon=508</guid>
	<pubDate>Tue, 1 Jul 3:37:36 GMT-6 2008</pubDate>
	<category>Garry's Mod</category>
</item>
<item>
	<title>First steps of a MingeBag.</title>
	<description><![CDATA[A video I have done. Rather, a music video, which is about a MingeBag, who just received the game Garry's Mod, and now explores gm_construct for the first time.<br />
<br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/v7fOfWLbq_g&hl=en&color1=0x006699&color2=0x54abd6"></param><embed src="http://www.youtube.com/v/v7fOfWLbq_g&hl=en&color1=0x006699&color2=0x54abd6" type="application/x-shockwave-flash" width="425" height="344"></embed></object>[...]]]></description>
	<link>http://www.garrysmod.com/?dont_buff_my_pylon=501</link> 
	<guid isPermaLink="true">http://www.garrysmod.com/?dont_buff_my_pylon=501</guid>
	<pubDate>Fri, 27 Jun 4:26:41 GMT-6 2008</pubDate>
	<category>Garry's Mod</category>
</item>
<item>
	<title>Out of what?</title>
	<description><![CDATA[Out of the Box!<br />
We are a new community-based web site where we make videos every two days!<br />
You can check out our website for news, forums, and a blog. Here: <a href="http://outoftheboxvideos.co.nr/">Out of the Box Home Page</a><br />
We are a group of talented and funny people bound to making videos.<br />
Here's how we work: I have a youtube account set up (<a href="http://youtube.com/user/OutoftheBoxFilms">OutoftheBox</a>) and we all upload our individual videos through there one of us makes a video every two days.<br />
Here's a sample video:<br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/okCOMkaSuSc&hl=en"></param><embed src="http://www.youtube.com/v/okCOMkaSuSc&hl=en" type="application/x-shockwave-flash" width="425" height="344"></embed></object><br />
And our steam group is <a href="http://steamcommunity.com/groups/outofthebox">here!</a>[...]]]></description>
	<link>http://www.garrysmod.com/?dont_buff_my_pylon=499</link> 
	<guid isPermaLink="true">http://www.garrysmod.com/?dont_buff_my_pylon=499</guid>
	<pubDate>Thu, 26 Jun 3:29:52 GMT-6 2008</pubDate>
	<category>Garry's Mod</category>
</item>
<item>
	<title>gm_botmap_v2</title>
	<description><![CDATA[We the gm_botmap team have been taking suggestions from the public to upgrade version 1 of gm_botmap. Now introducing gm_botmap V2 with all new features and many improvements so upgrade or download it for the first time now!<br />
<br />
<a href="http://www.garrysmod.org/downloads/?a=view&id=42256"><img src="http://www.garrysmod.org/img/?t=dll&id=42256"></a><br />
</center><br />
[...]]]></description>
	<link>http://www.garrysmod.com/?dont_buff_my_pylon=498</link> 
	<guid isPermaLink="true">http://www.garrysmod.com/?dont_buff_my_pylon=498</guid>
	<pubDate>Wed, 25 Jun 0:18:26 GMT-6 2008</pubDate>
	<category>Garry's Mod</category>
</item>
<item>
	<title>Even More Epic Rube Goldbergs</title>
	<description><![CDATA[These Rube Goldbergs <font color=red><b>where</b></font> made for the old Rube Goldberg challenge, and have not been seen for a long time. They are very unique, because they use ent_fire to trigger the next events. Ent_fire is mostly a lost art, though there are still a few that practice it. They were made in Garry's Mod v9.0, before fancy lua addons made building a lot easier.<br />
<br />
One thing to note is that absolutely zero thrusters were used. <br />
The second one is much more complex, and much better, so I am putting it first.<br />
<br />
<center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/oJQHXAY_XVg&hl=en"></param><embed src="http://www.youtube.com/v/oJQHXAY_XVg&hl=en" type="application/x-shockwave-flash" width="425" height="344"></embed></object></center><br />
<br />
In order to reduce lag, all ropes and pulleys were deleted. This would repeat again and again without any input from me. Only vanilla (standard) props and entities were used, though a ton of console hacking was put in to make it work.<br />
<br />
This is the first one, which is quite simple. It was more of a prototype for the second.<br />
<br />
<center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/mU9pe4vrbtk&hl=en"></param><embed src="http://www.youtube.com/v/mU9pe4vrbtk&hl=en" type="application/x-shockwave-flash" width="425" height="344"></embed></object></center>[...]]]></description>
	<link>http://www.garrysmod.com/?dont_buff_my_pylon=493</link> 
	<guid isPermaLink="true">http://www.garrysmod.com/?dont_buff_my_pylon=493</guid>
	<pubDate>Wed, 25 Jun 0:18:12 GMT-6 2008</pubDate>
	<category>Garry's Mod</category>
</item>
<item>
	<title>Epic Rube Goldberg</title>
	<description><![CDATA[This is a run-through of the most epic Run Goldberg machine on the internet. Words can't describe how epic this is, check the video out:<br />
<br />
<center><object width="480" height="387"><param name="movie" value="http://www.wegame.com/static/flash/player2.swf?tag=The_most_epic_GMod_Rube_Goldberg_video_ever"></param><param name="wmode" value="transparent"></param><embed src="http://www.wegame.com/static/flash/player2.swf?tag=The_most_epic_GMod_Rube_Goldberg_video_ever" type="application/x-shockwave-flash" wmode="transparent" width="480" height="387""></embed></object></center>[...]]]></description>
	<link>http://www.garrysmod.com/?dont_buff_my_pylon=488</link> 
	<guid isPermaLink="true">http://www.garrysmod.com/?dont_buff_my_pylon=488</guid>
	<pubDate>Thu, 19 Jun 23:52:46 GMT-6 2008</pubDate>
	<category>Garry's Mod</category>
</item>
<item>
	<title>Leet World Season Finale Pt1</title>
	<description><![CDATA[<b><i>Smooth Few Films</b></i> has released the first instalment of their three week Season Finale for <a href="http://www.theleetworld.com" target="_blank">The Leet World</a>, a CSS/Gmod show where Terrorists and Counter-Terrorists live together, reality-style. In this episode our contestants face off against a new challenger, in order to find out who wins the competition for the season.<br />
<br />
<center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/k8s8c9HNmf8&hl=en"></param><embed src="http://www.youtube.com/v/k8s8c9HNmf8&hl=en" type="application/x-shockwave-flash" width="425" height="344"></embed></object></center><br />
<br />
For extras, community features and release information, go visit <a href="http://www.theleetworld.com" target="_blank">theleetworld.com</a>![...]]]></description>
	<link>http://www.garrysmod.com/?dont_buff_my_pylon=483</link> 
	<guid isPermaLink="true">http://www.garrysmod.com/?dont_buff_my_pylon=483</guid>
	<pubDate>Wed, 18 Jun 15:21:19 GMT-6 2008</pubDate>
	<category>Garry's Mod</category>
</item>
<item>
	<title>Achievements</title>
	<description><![CDATA[A new mod by rabidtoaster is the achievements mod. (Like in TF2)<br />
<br />
<thumb http://garrysmod.org/img/dl/40453_1.jpg> <br />
<br />
You need to do things to gain achievements, like killing 100 Combine npc´s, or being killed by props 50 times.<br />
And there are achievements special for gamemodes, like zombie survival.<br />
<br />
This is completely clientside and works on almost any server.<br />
<br />
Updates are with SVN.<br />
<br />
<br />
Links:<br />
<a href=http://forums.facepunchstudios.com/showthread.php?t=540568> Release thread </a><br />
<a href=http://forums.facepunchstudios.com/showthread.php?t=537120> Request thread </a><br />
<br />
Svn:<br />
http://gmodachievements.googlecode.com/svn/trunk/<br />
<br />
Download (not the most actual version, get the SVN!):<br />
<a href="http://www.garrysmod.org/downloads/?a=view&id=40453"><img src="http://www.garrysmod.org/img/?t=dll&id=40453"></a>[...]]]></description>
	<link>http://www.garrysmod.com/?dont_buff_my_pylon=479</link> 
	<guid isPermaLink="true">http://www.garrysmod.com/?dont_buff_my_pylon=479</guid>
	<pubDate>Sun, 15 Jun 16:45:08 GMT-6 2008</pubDate>
	<category>Garry's Mod</category>
</item>
<item>
	<title>GMod Update 43</title>
	<description><![CDATA[An hastily created patch has been released so you can play the game again.<br />
<br />
<blockquote><ul><br />
<li>Fixed crash on startup<br />
<li>Fixed broken particles<br />
<li>Removed server crashing console commands<br />
<li>Fixed 'Touch' Lua errors on some custom SENTs<br />
<li>Spectated entities are now automatically added to PVS<br />
<li>Added pl_goldrush to map menu<br />
<li>Gamemodes can now organise their maps on the map screen<br />
<li>Added example gamemode 'melonracer'<br/><br />
<li>ents.FindInBox now shared<br />
<li>ents.FindInSphere now shared<br />
<li>Added ents.FindInCone( vPos, vDir, fLength, fConeDegrees )<br />
<li>Added access debug overlay library (Only displays when developer!=0)<ul><br />
<li>debugoverlay.Line( pos1, pos2, duration=1, color=white, skipdepth=false )<br />
<li>debugoverlay.Box( origin, mins, maxs, duration=1, color=white )<br />
<li>debugoverlay.Cross( origin, size, duration=1, color=white, skipdepth=false )<br />
<li>debugoverlay.Text( origin, text, duration=1 )<br />
<li>debugoverlay.Sphere( origin, size, duration=1, color=white, skipdepth=false )</ul><br />
<li>Added PrintMessage( msgtype, text )<br />
<li>Added better built in framework for team based gamemodes<br />
<li>Fixed ply:KillSilent() not working as intended<br />
<li>GM:PlayerAuthed should now be reliable<br />
<li>Added Player:GetPData( <name>, <default> ) (persistant data)<br />
<li>Added Player:SetPData( <name>, <data> )</ul></blockquote>[...]]]></description>
	<link>http://www.garrysmod.com/?dont_buff_my_pylon=472</link> 
	<guid isPermaLink="true">http://www.garrysmod.com/?dont_buff_my_pylon=472</guid>
	<pubDate>Fri, 13 Jun 2:55:33 GMT-6 2008</pubDate>
	<category>Garry's Mod</category>
</item>
<item>
	<title>Crashing On Startup</title>
	<description><![CDATA[The latest wave of TF2/Portal updates from Valve seem to have broken GMod. I'm looking into this and will hopefully have it fixed before the end of today.<br />
<br />
<b>Update:</b> The problem has been found and a patch is being built.<br />
<br />
<b>Update:</b> The patch has been built and sent to Valve.[...]]]></description>
	<link>http://www.garrysmod.com/?dont_buff_my_pylon=471</link> 
	<guid isPermaLink="true">http://www.garrysmod.com/?dont_buff_my_pylon=471</guid>
	<pubDate>Fri, 13 Jun 2:00:15 GMT-6 2008</pubDate>
	<category>Garry's Mod</category>
</item>
<item>
	<title>Garden Gamemodes</title>
	<description><![CDATA[A quick roundup of the gamemodes (that people started and actually managed to finish) in the Garden Gamemode contest.<br />
<br />
<h2>Mole Invasion</h2><br />
<br />
By HazyUK. Multiplayer. Kill the most moles. <a href="http://www.garrysmod.org/downloads/?a=view&id=40765">Download</a>. <a href="http://forums.facepunchstudios.com/showthread.php?t=545766">Thread</a>.<br />
<br />
<thumb http://img186.imageshack.us/img186/8777/moleingamesz7.jpg><br />
<thumb http://i25.tinypic.com/vzwsxd.jpg><br />
<br />
<br />
<h2>County Fair</h2><br />
<br />
By grea$emonkey. Multiplayer. Grow the most crops. <a href="http://files.filefront.com/CountyFairzip/;10466584;/fileinfo.html">Download</a>. <a href="http://forums.facepunchstudios.com/showthread.php?t=539662">Thread</a>.<br />
<br />
<thumb http://img66.imageshack.us/img66/912/cfgardeningv10002qq8.jpg><br />
<thumb http://img165.imageshack.us/img165/2034/gmconstruct0020kt8.jpg><br />
<br />
<br />
<h2>Omnivora</h2><br />
<br />
By mahalis . Multiplayer. Grow the biggest plants. <a href="http://www.garrysmod.org/img/?t=dll&id=40766">Download</a>. <a href="http://forums.facepunchstudios.com/showthread.php?t=539020">Thread</a>.<br />
<br />
<thumb http://img225.imageshack.us/img225/6731/gmconstruct0014na9.jpg><br />
<thumb http://img45.imageshack.us/img45/2421/omnivoraconceptuw4.png><br />
<br />
<br />
<h2>Scarecrow</h2><br />
<br />
By andyvincent. Multiplayer. Eat the most worms/stop them. <a href="http://www.brownlittlehandfootman.com/files/gmod/10/contests/gardening/scarecrow/scarecrow-v1.zip">Download</a>. <a href="http://forums.facepunchstudios.com/showthread.php?t=540671">Thread</a>.<br />
<br />
<thumb http://www.brownlittlehandfootman.com/files/gmod/10/scarecrow/gm_construct0088.jpg><br />
<thumb http://www.brownlittlehandfootman.com/files/gmod/10/scarecrow/gm_construct0094.jpg><br />
<br />
<br />
<h2>Fruti Drops</h2><br />
<br />
By Kathar/Anima/Blackjack. Multiplayer. Collect the most fruit. <a href="http://www.garrysmod.org/downloads/?a=view&id=40764">Download</a>. <a href="http://forums.facepunchstudios.com/showthread.php?t=539905">Thread</a>.<br />
<br />
<thumb http://img220.imageshack.us/img220/9452/gmfdharvest40029el0.jpg><br />
<thumb http://img392.imageshack.us/img392/7527/gmfdharvest0009he4.jpg><br />
<br />
[...]]]></description>
	<link>http://www.garrysmod.com/?dont_buff_my_pylon=468</link> 
	<guid isPermaLink="true">http://www.garrysmod.com/?dont_buff_my_pylon=468</guid>
	<pubDate>Wed, 11 Jun 17:54:20 GMT-6 2008</pubDate>
	<category>Garry's Mod</category>
</item>
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