A new update has been released. This update addresses some server exploits, and fixes some bugs.
Fixed issue where top left of GUI was cut off when the toolgun is deployed
Fixed toolgun beam prediction errors
Fixed HTTP connections failing to close
Protected server exploit commandsAdded SWEP:FireAnimationEvent( pos, ang, eventid, options )
Added Entity:GetBoneCount()
Added Entity:GetBoneParent( bone )
Added Entity:GetBoneName( bone )
Added Entity:TranslateBoneToPhysBone( bone )
Added Entity:GetHitBoxGroupCount()
Added Entity:GetHitBoxCount( group )
Added Entity:GetHitBoxBone( hitbox, group )
Added Entity:GetHitBoxBounds( hitbox, group )
Added Entity:CreateShadow()
Added Entity:DestroyShadow()
Added Entity:MarkShadowDirty( force )
Added CUserCmd:SetImpulse( impulse )
Added CUserCmd:GetImpulse()
Added Player:GetPunchAngle()
Added Player:SprayDecal( pos1, pos2 )
Added cam.ApplyShake( origin, angles, factor )
Server owners, update and restart your servers. For the rest, this’ll be downloaded on steam automatically.
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I AM ANGRY ABOUT THIS
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Anger Man
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Anger Man
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JoeGrist
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Combine Overwatch
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guest
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Deadwalker
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puthole
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