
DaveBrown has recently created City 8, a map loosely based on the critically acclaimed film District 9. The map itself is of Combines Citadel in Tokyo,Japan.


Features:
- 3 main areas – The Combine Nexus, and then 2 Sectors of slums and wasteland as part of the refugee camp.
- Doors coded for Tacoscript 1 / 2. Combine-only doors will NOT open in Singleplayer.
- NPC nodes for ground and striders.
- Custom graffiti, props, and other Combine textures relevent to City 8.
- Central Dispatch Interface – an interactive hologram system used for Civil Protection Units to control the Autonomous Dispatch broadcasts across the city.
- Judgement Waivers – Ability to put the Citadel on full alert which literally shakes the ground as it moves, causes windows to smash and looks awesome.
- Custom dispatch sounds, alarms, etc.
- City Administrator’s office overlooks the city from the top of the citadel.
- Huge amount of space for citizens to roleplay in the shacks and huts.
- Plenty of sneaky places to get around the Combine.
- Destructible buildings – Lots of walls and sometimes entire buildings can be blown apart. Experiment!
- Color Correction for that….gritty feel.
- PAK’d EP1/EP2 content, you only need CS:S to play this.
- Hologram messages are displayed to the slum sectors according to what Dispatch message is triggered.
For more information and media, check out the forum thread.
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